Changelog / 2026 114 updates

What is new

The latest Padcraft configurator releases, improvements and fixes.

Textured sticks when pressed

Version 5.42. Colored sticks keep their relief in the Pressed state, and the PS4 touchpad now starts in Lighten.

Fix
Version 5.42, November 11, 2026Copy link

Colors

  • On Xbox, colored sticks no longer turn into flat discs in the Pressed state. They keep the same relief as at rest.
  • The first color placed on a PS4 touchpad now uses the Lighten blend mode, which keeps its texture visible.

Steady zoom control

Version 5.41. The zoom percentage in the top bar keeps the same width at every level, so nothing shifts when you zoom.

Fix
Version 5.41, November 10, 2026Copy link

Top bar

  • Zoom percentages now use digits of equal width, and the control always keeps the room of a three digit value.
  • The buttons next to it no longer move when the zoom changes.

Faster text sizing

Version 5.40. Hold plus or minus to resize quickly, click the number for preset sizes, or double click it to type a size.

Improvement
Version 5.40, November 10, 2026Copy link

Text

  • Holding plus or minus keeps changing the size, gradually faster up to a comfortable limit.
  • Clicking the size opens a list of preset sizes from 15 to 120.
  • Double clicking the size lets you type an exact value, confirmed with Enter.

Imported fonts keep their details

Version 5.39. An imported font now shows exactly as it was drawn, fine lines included.

Fix
Version 5.39, November 10, 2026Copy link

Text

  • Texts are bold by default, and an imported font usually has a single weight, so the browser thickened every stroke and filled in the fine details.
  • Applying an imported font, or a font from the Padcraft library, now sets the text to regular weight. Bold remains available with the B button.
  • Designs saved before this update keep exactly the same look.

Edit text on the controller

Version 5.38. While you edit a text, its frame stays visible and a click places the cursor where you want.

Improvement
Version 5.38, November 10, 2026Copy link

Text

  • After a double click, the text keeps the same frame as when you move it.
  • The cursor on the controller follows where you type, including the arrow keys.
  • While editing, a click on the text places the cursor at that letter instead of moving the text.

Tidier recent colors

Version 5.37. Recent colors keep your design's colours plus the last two you set aside, and start empty with each new design.

Improvement
Version 5.37, November 10, 2026Copy link

Configurator

  • Every colour in your design stays in Recent colors.
  • Colours you picked but no longer use are kept two at a time. When a third one arrives, the oldest leaves.
  • A new design starts with an empty list, so the colours of the previous one are no longer offered.
  • The colour of an effect or animation that is switched off is no longer suggested.

Text editing and text colour

Version 5.36. A double click always edits a text, and its colour applies even with an effect or an animation.

Fix
Version 5.36, November 10, 2026Copy link

Text

  • Double clicking a text on the controller now always lets you type, even when another tab such as Colors is open.
  • The Color of a text now changes the text in every case. With Electric plasma, the animation takes the new colour. An effect or animation colour that matched the text follows it, while a distinct shadow or highlight keeps its own colour.
  • Choosing a colour for a gold text switches it to that solid colour.

Recent colors everywhere

Version 5.35. Every colour you add now appears in the recent colors above each colour picker.

Fix
Version 5.35, November 10, 2026Copy link

Configurator

  • The colour picker used to suggest only the three main colours of the shell and buttons. It now shows your latest colours first, then every colour already in your design: text, image tints, gradients, shell zones, light strips and effects.
  • A colour chosen in one place is offered in all the others, on desktop and on phones.
  • Up to fourteen colours are shown, on two rows.

Every shell animation in OBS

Version 5.34. Smoke and five other shell animations now play in your overlay link and on phones.

Fix
Version 5.34, November 10, 2026Copy link

Overlay link

  • Smoke, Pink particles, White particles, Fire particles and Wireframe were missing from the controller in OBS. They now play exactly as in the configurator.
  • Every shell animation added to the catalogue in the future will play in OBS as well.

Shop on phones

  • Designs that use these animations, as well as Rain, are now animated on their shop cards and product pages on phones.

Shell colour stays on the shell

Version 5.33. Choosing a shell colour no longer repaints the touchpad, the triggers and the bumpers.

Fix
Version 5.33, November 10, 2026Copy link

Configurator

  • On some templates, such as PS4 Realistic, the first shell colour also repainted the touchpad, the triggers and the bumpers. Only the shell changes colour now.
  • The fix applies to the desktop and phone configurators.
  • Templates and saved designs keep exactly the same look when they open.

New Xbox button logo

Version 5.32. The Xbox button now has a sharp vector logo when you change its colours.

Feature
Version 5.32, November 8, 2026Copy link

Configurator

  • When you repaint the Xbox button, its logo is now drawn as a vector shape, sharp at any size, with no outline around the disc.
  • The ends of the X now stop cleanly at the edge of the disc.
  • Designs made before keep exactly the same rendering.

Two colours for View, Menu and Share

Version 5.31. On Xbox, these three buttons now take a background colour and a symbol colour.

Feature
Version 5.31, November 8, 2026Copy link

Configurator

  • On the Xbox controller, View, Menu and Share now have two independent colours, like the face buttons: one for the background and one for the symbol.
  • Their shape and icon are redrawn as vectors, so the edges stay sharp, with a light relief and a thin rim.
  • A colour left empty keeps the original photo. Designs made before keep their single tint, and the PS4 and PS5 controllers are unchanged.

Blend modes stay on their part

Version 5.30. A blend mode applied to a part no longer mixes with the shell colour.

Fix
Version 5.30, November 8, 2026Copy link

Configurator

  • Bumpers, Share, Options and the Home button no longer take on the shell colour when they use a blend mode: the colour now mixes only with the part itself, as it already did on the triggers.
  • This applies to new designs and to any design where a blend mode is chosen from now on. Designs already made look exactly as before, in the configurator and in OBS.

The mobile configurator catches up

Version 5.29. Phones now get the recent improvements of the desktop configurator.

Improvement
Version 5.29, November 8, 2026Copy link

Mobile configurator

  • No more loading screen: the interface appears at once and the controller is drawn within about a second.
  • Changing template or controller keeps the current one on screen until the new one is ready.
  • The element library is organised in sections, as on desktop, and template images are no longer locked: a touch on the controller passes through them, and you can select them from Images.
  • Every button, slider and handle now has a touch area of at least 44 px.
  • The text, grays, corners and margins now follow the desktop configurator, and the Welcome back panel fills the space under the controller.

Larger click areas in the summary

Version 5.28. Each step of the summary now opens its tab from anywhere on the step.

Improvement
Version 5.28, November 7, 2026Copy link

Configurator

  • Click anywhere on a step of the summary to open its tab, including the icon and the text.
  • The Images and Style tiles still open their own tabs.

Template images stay in place

Version 5.27. A click on the controller no longer selects or moves the images of a template.

Improvement
Version 5.27, November 7, 2026Copy link

Configurator

  • A click or a drag on the controller passes through the images of a template, so they no longer move by accident.
  • Template images remain fully editable: choose one in the Images tab, then move or adjust it.
  • Images you add yourself work as before.

Keyboard shortcuts in confirmations

Version 5.26. Press Enter to confirm routine messages in the configurator.

Improvement
Version 5.26, November 7, 2026Copy link

Configurator

  • Enter now confirms routine messages, such as opening a template or resetting a design.
  • The buttons show their keys, Esc and Enter.
  • Messages that delete something permanently still require a click.

A steadier configurator opening

Version 5.25. The top bar is in place from the first moment, without any flicker.

Fix
Version 5.25, November 7, 2026Copy link

Configurator

  • The real top bar appears as soon as the page opens and no longer fades in over a copy.
  • Buttons, the price and your account stay in place while the configurator loads.
  • The loading screen now matches the final layout of the side panel and the steps.
  • The interface font loads earlier.

Upgrade a link and add changes

Version 5.24. A static link can become animated for the $3.00 difference, and a link can get 5 more changes for $1.99, with the same address.

Improvement
Version 5.24, November 5, 2026Copy link

Configurator

  • When a change adds animation to a static link, Apply change offers an upgrade for the price difference.
  • An upgraded link keeps its address and includes 10 changes in total.
  • When a link has used all its changes, you can add 5 more for $1.99.

Clearer changes to your overlay link

Version 5.23. When you edit a paid design, you can now review your change before applying it, or generate a new link.

Improvement
Version 5.23, November 5, 2026Copy link

Configurator

  • Apply change opens a short summary: what changed, how many changes remain, and a reminder to refresh your OBS Browser Source.
  • Generate new link creates a separate link and leaves your current one as it is.
  • The side panels no longer show notices above your settings.

One style for every field

Version 5.22. Search bars, forms and checkout fields now share one shape, and text sizes are consistent across the site.

Improvement
Version 5.22, November 5, 2026Copy link

Across the site

  • Fields have the same height, corners, border and text on every page, with a thin blue outline when selected.
  • Labels sit at the same distance from their field, and buttons beside a field match its height.
  • Text uses one typeface and whole sizes throughout.

One page per account tab

Version 5.21. Every entry of the account menu now opens its own page, all in the same style.

Improvement
Version 5.21, November 5, 2026Copy link

Your account

  • Your designs, and your benefits and balance, now have their own pages instead of sections of a long profile.
  • Your profile keeps a preview of your three latest designs.
  • Billing, payments, creator code, overlay links, team pages and support now share the same layout, forms and buttons.

A clearer account menu and profile

Version 5.20. The account menu is simpler to scan, and your profile shows your latest designs at a glance.

Improvement
Version 5.20, November 4, 2026Copy link

Your account

  • The account menu now lists every page with its own icon, and logging out or deleting your account stays at the very bottom.
  • Your profile opens with your details, followed by a preview of your three latest designs.
  • Withdrawal forms, partner benefits and team details share one consistent style.

A gentler switch between dark and light

Version 5.19. Changing mode now fades across the page instead of changing at once.

Improvement
Version 5.19, November 4, 2026Copy link

Dark and light mode

  • The sun and moon button now fades between modes in the configurator and on your account pages.
  • Visitors who are not signed in now see Sign in to save in the configurator.

A clearer design summary

Version 5.18. The summary beside your controller is easier to read, with one red in both modes and steps of equal height.

Improvement
Version 5.18, November 4, 2026Copy link

Design summary

  • The reminder to replace the sample name now uses the same red in dark and light mode.
  • The line between two steps turns blue only below a completed step.
  • Steps share the same height, and the Images and Style tiles now reach the edge of the card.
  • Black colors remain visible in the summary in dark mode.

Your account in dark mode

Version 5.17. Every account page now matches the configurator, with a sun and moon button to switch back.

Improvement
Version 5.17, November 4, 2026Copy link

Dark mode

  • Your profile, links, billing, payments, team and support pages now open in dark mode.
  • The choice you make with the sun and moon button applies to both your account and the configurator.

A deeper black for your tools

Version 5.16. In dark mode, the tabs and settings form one block, so your controller stands out on the canvas.

Improvement
Version 5.16, November 4, 2026Copy link

Dark mode

  • The tabs and the settings panel now share a deeper black, while the top bar and the canvas keep theirs.
  • Delete buttons and alerts use a single, clearer red.

Clearer settings fields

Version 5.15. The fields of the configurator now have the same shape as those of the sign-in page.

Improvement
Version 5.15, November 4, 2026Copy link

Settings

  • Fields, menus and settings buttons are slightly taller and easier to read, with larger text.
  • They share one shape in light and dark mode, with a thin outline that turns blue when you type.

Dark mode in the configurator

Version 5.14. The configurator now opens in dark mode, and a single button brings back the light one.

Feature
Version 5.14, November 4, 2026Copy link

Dark mode

  • Every tab, menu and window of the configurator has a dark version, using the same black as the sign-in page.
  • A sun and moon button next to the steps button switches between dark and light mode. Your choice is remembered on this browser.
  • The payment panel follows the mode you chose.

A new sign-in and sign-up

Version 5.13. Creating an account or signing in is clearer, with fewer rules and fewer steps.

Improvement
Version 5.13, November 4, 2026Copy link

Pages

  • The sign-in and sign-up pages have a new layout on a dark background.
  • Actions that need an account, such as saving a design or generating a link, now open the same sign-up page, then bring you back to your design.

Forms

  • Errors now appear directly under the field concerned, in place of the browser messages.
  • You can paste the verification code from any box, in any format, and it is confirmed automatically at the sixth digit.
  • Passwords now only need at least 8 characters. Passwords known to have leaked remain refused.

The configurator opens directly

Version 5.12. No more loading page. The interface appears from the first moment, then your controller.

Improvement
Version 5.12, November 4, 2026Copy link

Loading

  • The white loading page and its progress bar are gone. The interface appears from the first moment and fills in as it loads.
  • Your controller appears as soon as it is complete, with a small ring until then.
  • You can start working sooner, because the other controllers now prepare in the background.

Every template preview ready at once

Version 5.11. Switching between PS5, Xbox and PS4 in the Templates tab now shows the previews right away.

Improvement
Version 5.11, November 4, 2026Copy link

Templates

  • All template previews load with the configurator, so switching between PS5, Xbox and PS4 shows them right away.

Smoother template changes

Version 5.10. Your controller stays in place until the new template is ready, then a short fade.

Improvement
Version 5.10, November 4, 2026Copy link

Templates

  • The current controller stays on screen until the new one is ready, then a short fade replaces it. This also applies when you change controller.
  • Templates that are already loaded open about twice as fast.
  • A small ring under the controller replaces the loading card. It only appears when loading takes more than half a second.

A price change keeps your payment form

Version 5.9. Going from a static design to an animated one, or back, updates the total without reloading the form.

Improvement
Version 5.9, November 4, 2026Copy link

Payment panel

  • Going from a static design to an animated one, or back, updates the amount of the open payment. The form stays in place and only the total and the Pay button change.
  • The payment follows a price change almost immediately, rather than after a pause.

The payment panel always shows your design

Version 5.8. Your own controller appears at once in the payment panel, with a calmer transition.

ImprovementFix
Version 5.8, November 4, 2026Copy link

Payment panel

  • The preview is now your controller from the configurator, so it appears at once and keeps reacting and playing its animations.
  • The panel opens with a simple fade, and nothing moves behind it.
  • The button only shows Preparing when opening really takes time.

Fixes

  • The panel no longer opens with the controller of a previous design.
  • If you click while a template or a controller is loading, the panel now waits for that new design.

A lighter blue in the configurator

Version 5.7. Links, selections and active states use a lighter blue, taken from the Generate my link button.

ImprovementFix
Version 5.7, November 3, 2026Copy link

Colors

  • Links, selected items and active states use a lighter blue, taken from the Generate my link button. The button itself does not change.

Fixes

  • Idle and Pressed keep their full width when the window is narrow, so the word Pressed is no longer cut.

A simpler controller window on the home page

Version 5.6. The controller window at the top of the home page is now only a preview.

Improvement
Version 5.6, November 3, 2026Copy link

Home page

  • The controller window at the top of the page is now only a preview. It no longer offers a link, and the Free OBS link bar has been removed.

Try templates without reloading the page

Version 5.5. Only the controller changes when you switch template. The rest of the screen stays in place.

Improvement
Version 5.5, November 3, 2026Copy link

Templates

  • Switching template only loads the controller. Idle and Pressed, the panels and the rest of the screen stay in place.
  • The Your design card keeps the same height on every template.

A payment panel that matches the configurator

Version 5.4. The payment panel now has the same look as the configurator, and it is ready before you click.

ImprovementFix
Version 5.4, November 3, 2026Copy link

Payment panel

  • The panel uses the same fonts, sizes and icons as the configurator, with lighter tabs and fields.
  • The logo sits exactly where it does in the configurator, so nothing moves when the panel opens.
  • The discount code link is back on the total line.

Fixes

  • The title no longer repeats the word "controller" on the white PS5 and the DualSense Edge.

Your design steps, in a card you can close

Version 5.3. The step card returns next to the controller, and you can close it for more room.

ImprovementFix
Version 5.3, November 3, 2026Copy link

Your design

  • The Your design card shows each step next to the controller, with one action per step, and you can close it at any time.
  • The line between the steps now always reaches the next step, and the Extras buttons are lighter.
  • The base Realistic template shows only the controller model in the card.

Fixes

  • Share now takes you to the login page when you are not logged in.

Type your text in the panel again

Version 5.2. The Content field is back in the text settings, and a double-click always opens them.

ImprovementFix
Version 5.2, November 3, 2026Copy link

Text

  • The Content field returns at the top of the Modify tab, so you can type or edit a text directly in the panel. Double-clicking a text on the controller still works as well.

Fixes

  • Double-clicking a text on the controller now reopens the Text panel when it was closed. Previously, what you typed went nowhere.

More precise clicks on the controller

Version 5.1. Clicks on the controller now follow the real shape of each button.

Fix
Version 5.1, November 3, 2026Copy link

Fixes

  • A click selects the button you aim at, based on its real shape rather than the square image around it.
  • Each button keeps a small margin, so a click just beside it still selects it. Between two buttons, the closest one wins.
  • The pointer becomes a hand only over a part you can select.

A redesigned configurator

Version 5.0. A new look on computers, clearer panels and more room around every setting.

FeatureImprovement
Version 5.0, November 2, 2026Copy link

New design

  • The configurator on computers has a new interface, with the colors of the rest of the site.
  • A summary next to the controller shows your design and its price at a glance.

Panels

  • The settings for colors, images, text, layers and the controller have been reorganized and follow the same layout.
  • Every dropdown list now shares one design.
  • Information bubbles open only when you click them, and stay clear of what you are editing.
  • The Preview tab explains what you get before you generate your link.
  • The Help menu is shorter, and the configurator loads with a calmer screen.

Flip your images

Version 4.34. Images can be mirrored, text joins the layer list, and the panels look cleaner.

FeatureImprovement
Version 4.34, November 1, 2026Copy link

Images

  • Two buttons flip the selected image horizontally or vertically. They replace the 90 degree rotation buttons, and the flip shows in OBS as well.

Configurator

  • The settings of a text now include the layer list, with the selected text highlighted, so it can go above or below the buttons, images and animation.
  • Coming back to the Style tab, or arriving from a template, opens the settings of the current animation on its own.
  • The last block of every panel no longer ends with a separator line.
  • Settings reserved for the Padcraft team always sit at the bottom of their tab.

Clearer image settings

Version 4.33. Image settings follow a more useful order and share the layer list of animations.

Improvement
Version 4.33, November 1, 2026Copy link

Images

  • The settings of a selected image now read from top to bottom: actions, appearance, layers, then size and position.
  • The layer list is the same as for animations, with the selected image highlighted, so it can be moved above or below the buttons, the animation and the text.
  • Size, position and rotation are grouped at the end, since they are usually adjusted with the mouse on the controller.
  • An image keeps the same name in the panel title and in the layer list, whatever its place in the stack.
  • An animation without a color of its own now shows a neutral swatch with a hexadecimal placeholder.

A simpler Style tab

Version 4.32. Everything in the Style tab is now visible at once, with custom part styles at the end.

Improvement
Version 4.32, November 1, 2026Copy link

Style tab

  • The Advanced section has been removed: custom part styles are always visible, as the last block of the tab.
  • An information button explains what custom part styles do.
  • Your own animations are uploaded from the Import tile of the animation grid.

Images

  • The line of text under Upload your own image has been removed. Messages about an upload still appear right under the button.

Animation settings open on the right

Version 4.31. Choosing an animation opens its settings next to the controller, with its place among the layers.

ImprovementFix
Version 4.31, November 1, 2026Copy link

Animations

  • Choosing an animation in the Style tab opens its settings in the right panel, as an image does.
  • The panel offers Opacity, Speed and a color chosen with the same picker as the Colors tab, with a button to return to the original colors.
  • The layer list sits underneath, so the animation can be moved above the buttons, the images or the text.
  • The blend mode setting has been removed, as it made no visible difference. Designs you have already made keep their current look.

Fixes

  • The empty Light strips section no longer appears on the Xbox controller, which has no light strips yet.

A clearer last step on phones

Version 4.30. The guided configurator ends its Style step with Finish, and the Spider text style is easier to read.

Improvement
Version 4.30, November 1, 2026Copy link

Guided configurator on phones

  • On the Style step, the last one before the preview, the button reads Finish instead of Skip when nothing has been changed.

Text styles

  • The Spider sample is shown larger in the grid of text styles, at the same scale as the other styles.

Large images are resized for you

Version 4.29. Images that are too heavy are now resized instead of refused, and every upload explains clearly what went wrong.

FeatureImprovement
Version 4.29, November 1, 2026Copy link

Automatic resizing

  • PNG, JPG and WebP images up to 25 MB are accepted. An image that is too heavy is resized to 1,600 pixels on its longest side and kept under 300 KB, with its transparency preserved.
  • A short notice under the upload button gives the original and the new size.
  • An image that already fits the limit is added exactly as it is.

Clearer upload messages

  • Images, the shell background, part styles and fonts now report a problem right under their upload button, in a card that states what went wrong and the rule to follow.
  • The message gives the actual size of a file that is too large, and the card can be dismissed.
  • A permanent line under Upload your own image lists the accepted formats.

Simpler color settings for each controller

Version 4.28. Each part now offers only the blend modes that suit it, and several parts take a single color.

Improvement
Version 4.28, November 1, 2026Copy link

Blend modes

  • On every controller, the face buttons, the D-pad and the joysticks are Solid only, without a blend selector.
  • On PS5, the triggers and the Home button are Solid only, the bumpers offer Solid, Lighten and Colorize, and Start and Share offer every mode except Tint.
  • Desktop and phone configurators follow the same rules.

Single color parts

  • The PS5 Home button takes one color for its background and its icon.
  • On PS4 and Xbox, one color fills both the outline and the center of each joystick.
  • Designs you have already made keep their current colors until you repaint those parts.

New images sit under the buttons

Version 4.27. An image you add now lands between the buttons and the touchpad, so the controller stays readable.

Improvement
Version 4.27, October 31, 2026Copy link

Images and videos

  • Every new image or video, whether uploaded, pasted or taken from the element library, is placed below the buttons and above the touchpad.
  • The Buttons and Touchpad settings of the selected element still move it in front of the buttons or behind the touchpad.
  • Designs you have already made keep their current layering.

Designs with many images save reliably

Version 4.26. Large designs now save and share without failing, and the crop window fits smaller screens.

ImprovementFix
Version 4.26, October 29, 2026Copy link

Images of your own

  • A design started from a template accepts five images of your own, in addition to the images of the template. Other designs keep a limit of ten.

Fixes

  • A saved design containing several large images is now stored and shared correctly instead of failing.
  • On shorter screens, the crop window for part styles stays within the screen, so Close and Apply remain visible.

An element library you can browse

Version 4.25. The element library opens on one row per section, with a clearer search.

FeatureImprovement
Version 4.25, October 29, 2026Copy link

Element library

  • On desktop, each section appears as a row of elements, and See all opens the full section as a grid.
  • A new Video games section gathers the game logos.
  • Upload your own image is now a full-width button above the rows.

Search

  • The search field has a magnifier and suggests real names from the library, such as Satoru Gojo or FaZe Clan.
  • Results appear as square tiles, the same as the rest of the library.

Sections in the element library

Version 4.24. The element library on desktop is now organised into sections, so the right image is easier to find.

Feature
Version 4.24, October 28, 2026Copy link

Element library

  • Pills under the search field filter the library: Anime, Esports, Brands, Padcraft Originals and From the shop.
  • The search applies to the section you are viewing, and a section only appears once it contains elements.
  • Twenty-four new anime characters are available in the Anime section, each named with the title of its series so that a search finds them either way.

Your own image on the shell, framed freely

Version 4.23. Place an image on the shell exactly where you want it, at the size you want.

FeatureImprovementFix
Version 4.23, October 28, 2026Copy link

Shell background image

  • On desktop, the image can be zoomed out to 10% and moved anywhere instead of always covering the whole shell.
  • Reposition reopens your last framing, so you no longer need to choose the file again.
  • On a phone, drag and pinch the image inside a frame shaped like the shell, with a zoom slider from 10% to 400% and a Reset button.

Adjust your image

  • The window has a cleaner look, with Zoom and Rotation on single rows and the picture around the controller kept visible.
  • New shell images use the Flat blend by default, so the controller photo no longer darkens them.

Account and guides

  • Your profile overview now lists the configurator links you have bought.
  • The guides have been rewritten without repetition and with sourced figures, and Configurator basics includes the tutorial video.

Fixes

  • Opening a template on a controller you have not edited no longer asks for confirmation.

Smoother controller changes

Version 4.22. Switching controllers, applying a template or undoing a change no longer makes the controller flicker.

ImprovementFix
Version 4.22, October 27, 2026Copy link

Configurator

  • The controller is shown larger by default. The Preview tab keeps the real size it will have on stream.
  • The panel shows the real price of your link, which follows the content of your design.
  • When a template or an undo changes the controller model, the new controller appears only once it is fully drawn.

Saved designs

  • You receive a reminder seven days before a saved design expires, and one click keeps it for thirty more days without logging in.

Fixes

  • On a phone, choosing a template right after Continue editing no longer asks for confirmation.

Layers in the configurator

Version 4.21. Decide what sits on top: texts, images, the animation and the buttons.

FeatureImprovementFix
Version 4.21, October 27, 2026Copy link

Layers

  • Style, then Animation, now has a Layers list with every text, image, the shell animation, the front skin and the buttons. The top row is drawn on top.
  • Reorder the rows by drag and drop or with the arrows. The buttons form a group that you can expand, and a single button can be placed anywhere.
  • The order is saved with your design, so your stream shows exactly the same stack.

Colors

  • On the PS4 controller, the directional pad takes a single color that fills it completely.
  • On a phone, one color on the PS4 face buttons looks the same on every symbol, and the main color of All buttons goes to the joystick base, the details to its ring.
  • In the guided configurator, images from a template stay in place when you change colors, and large template elements are locked until you tap them.

Fixes

  • In OBS, the PS4 face buttons and joysticks now show exactly the colors chosen in the configurator.

A guided configurator on your phone

Version 4.20. On a phone, the configurator now walks you through your design one step at a time.

FeatureImprovementFix
Version 4.20, October 26, 2026Copy link

Guided configurator

  • On a phone, the configurator guides you through six steps, from the template to the final preview, with colors, text, images and style in between.
  • Templates open in a large sheet that slides over the controller, and the template you choose comes first.
  • Skip any step you do not need. Back and Next stay at the bottom of the screen, and a light vibration confirms each step on supported phones.
  • The previous mobile configurator remains available through Edit freely.

Text

  • Seven new text styles: Reaper, Kratos, Zoro, Spider, Voltyx, Retro Saga and Destra.
  • Typed text lands in its intended place on the PS5, Xbox and PS4 controllers.

Mobile editing

  • Color changes respond more smoothly, and tapping a selected text opens it for editing.
  • The preview is simpler, and checkout looks like the one in the shop.
  • Animations start at the same opacity as in the catalogue.

Padcraft animation

  • A design created on a phone no longer inherits the Padcraft animation from its template. You can now turn it on in the settings of your configurator link.

Fixes

  • A light Center color on the joysticks no longer lightens their base: only the thin ring takes that color. Designs saved before this version keep their exact appearance.
  • On Safari, custom text no longer sits higher than intended.

The mobile configurator catches up

Version 4.19. On your phone, the same tools, templates and text styles as on desktop, with smoother editing.

FeatureImprovement
Version 4.19, October 25, 2026Copy link

Tools

  • The mobile tool bar now matches the desktop one: Templates, Colors, Text, Images and Style, with the same icons.

Colors

  • All buttons sets one main color and one detail color on every part at once.
  • Parts follow the desktop order and names, with a restore arrow next to each color.
  • Blend mode and Strength are always visible. The shell offers Color and Gradient, with its own blend mode.

Templates

  • Choose PS5, Xbox or PS4 at the top of Templates, then filter All, Static or Animated.
  • Each card shows the template name and its price.

Text

  • The seven desktop text styles, from Sukuna to Blue Zero, replace the name tags, and you can import your own font.
  • A selected text shows Content, Typography, Fill, Effect, Animation and Position, in that order.

Images and Style

  • The element library, your imported images and the shell background share the Images tab, with Import as the first tile.
  • Style brings together animations, part styles, light strips and your Home button logo. Part styles offer the same shapes as on desktop.

Performance

  • Animation previews load about thirty times less data and pause when the panel is closed.
  • Your design is saved once you finish a change, and the controller is drawn without a costly shadow, so editing feels smoother on phones.

Trigger and bumper colors fixed

Version 4.18. Your trigger and bumper colors apply again on the Realistic controllers.

Fix
Version 4.18, October 24, 2026Copy link

Fixes

  • On the PS5, Xbox and PS4 Realistic templates, triggers and bumpers followed the shell color and ignored their own. Choosing a color for them now applies it right away.
  • In the text panel, alignment and spacing settings no longer touch each other.

Gradient back in sight, quieter info bubbles

Version 4.17. The shell gradient is one click away again, and info bubbles say just what you need.

Improvement
Version 4.17, October 24, 2026Copy link

Shell color

  • Color and Gradient sit again right above the shell color, instead of inside the color picker.

Info bubbles

  • Each bubble is now a single short sentence, without a title or a tag.
  • The info icon has more space after its label, and bubbles only appear where they teach something.

A lighter design path

Version 4.16. Fewer words and more room, so starting your design feels easy.

Improvement
Version 4.16, October 24, 2026Copy link

Design path

  • Each step keeps its button and now says what it is about in a single short line.
  • Your controller no longer repeats the model and template choice: Choose opens Templates, where you pick both.
  • Extras offers two tiles, Images and Style, like the tool bar.
  • Steps have more room around them, with slightly larger titles and icons.

Images, part styles and explanations

Version 4.15. Every image setting in view, cleaner part styles, and info bubbles that explain what makes Padcraft different.

FeatureImprovement
Version 4.15, October 24, 2026Copy link

Images

  • A selected image shows everything in a logical order: Crop, Duplicate and Delete, then size and rotation, position, layer order and appearance. Nothing hides under Advanced.
  • The shell background shows its layer, touchpad and blend mode settings directly.

Part styles

  • Names no longer repeat the color shown in the preview, so Black Mesh is simply Mesh.
  • The underlined link to style the left and right sticks separately is gone.

Info bubbles

  • Info bubbles now have a title, a short explanation and, for live features, a Reacts live in OBS or Made for streaming tag.
  • New bubbles explain Idle and Pressed, blend mode, the animated layer, part styles, light strips, the shell background, image depth, text animation and live input.

A text panel in a logical order

Version 4.14. Everything in view, in the order you design a text, and a clean text to start from.

Improvement
Version 4.14, October 24, 2026Copy link

Text panel

  • Sections follow the order you work in: Duplicate and Delete, then Content, Typography, Fill, Effect, Animation and Position.
  • Alignment, letter spacing and line height sit in Typography, and nothing hides under Advanced anymore.
  • Loop animation is now simply called Animation.

New texts

  • A new text starts without a shadow. Add an effect in one click from Effect. Text styles keep their own effects.

Colors without a hidden menu

Version 4.13. Every color setting in view, pressed colors that follow on their own, and a clearer parts list.

FeatureImprovementFix
Version 4.13, October 24, 2026Copy link

Colors

  • Blend mode, Strength and Same color on all buttons are always visible: the Colors panel no longer has an Advanced section.
  • The shell uses Colorize by default, which keeps its light and shade.
  • The restore arrow stays in place next to each color, greyed out while the color is the original, so nothing shifts when you change it.

Pressed colors

  • The pressed colors of a part now follow its idle colors on their own, with no switch to turn on.
  • As soon as you edit a part in Pressed, it keeps your pressed colors, and the design remembers it.

Fixes

  • The color dots in the parts list stay empty until you change the original color.
  • The Strength bar is drawn right away, instead of turning blue only after another change or when switching between Idle and Pressed.

Clearer image settings

Version 4.12. The essential actions first, the rest under Advanced, and no more flicker when you pick an image.

ImprovementFix
Version 4.12, October 24, 2026Copy link

Selected image

  • Crop, Duplicate and Delete now sit at the top of the panel, followed by size and rotation.
  • Position, layer order and appearance sit under Advanced, in that order.
  • Depth above or below the buttons and the touchpad is set with two buttons instead of menus, and the layer order no longer repeats it.

Shell background

  • Image opacity stays visible next to Reposition and Remove. Layer, touchpad and blend mode sit under Advanced.

Fixes

  • Picking another image no longer rebuilds the list and the controller, which looked like a reload.
  • The cross that removes an added image only appears when you hover over it, and stays visible on touch screens.

Clearer color settings

Version 4.11. Restore a single color, choose a gradient where you choose a color, and plain words under Advanced.

FeatureImprovement
Version 4.11, October 24, 2026Copy link

Restore one color

  • A restore arrow appears next to a color as soon as it differs from the original, and brings back that color only.
  • It replaces the Restore original color and Restore original artwork links.

Gradient

  • Solid and Gradient now sit at the top of the color picker of the shell, where you choose its color.
  • The gradient editor names its columns, Position, Color and opacity, and shows the # of each code. Use a solid color takes you back in one click.

Advanced

  • Each panel has its own Advanced section: opening it in Colors no longer opens it in Text or Images.
  • Finish is now Blend mode, its options drop the repeated Blend prefix, and Intensity is now Strength.
  • Same color on all buttons and Pressed colors, Swap automatically, say what they do.

Shell background in Images

Version 4.10. Every image you add now lives in the same tab.

Improvement
Version 4.10, October 24, 2026Copy link

Images

  • The background image of the shell moves from Style to Images, below the element library, as Shell background.
  • Once it is set, Reposition and Remove stay at hand, while opacity, layer, touchpad and blend mode sit under Advanced.
  • The Images step of the design path counts the shell background too.

Tidier Style cards

Version 4.9. Animation previews edge to edge, and part style cards that match them.

Improvement
Version 4.9, October 24, 2026Copy link

Style

  • Animation previews now fill the top of their card from edge to edge, whatever the length of their name.
  • Part styles use the same cards as the animations: the part on top, its name underneath, never over the image.

Animations up front

Version 4.8. Smooth animation previews, an Import tile and a reordered Style tab.

FeatureImprovementFix
Version 4.8, October 24, 2026Copy link

Style

  • Animations now open the Style tab, followed by the background image, part styles and light strips.
  • Animation previews fill their whole card and play smoothly at 30 frames per second, while loading three times less data.

Your own animation

  • An Import tile at the end of the animation grid uploads your own WebM, just like Import font for text.

Fixes

  • Double lines between the Style sections are gone.

A quieter color panel

Version 4.7. Just your colors and their codes, with everything else under Advanced.

ImprovementFix
Version 4.7, October 24, 2026Copy link

Colors

  • Selecting a part shows only its color boxes with their hex codes.
  • Fill type, Same color for all, Finish, Pressed state and Restore now sit under Advanced.
  • The suggested color palette is removed. The color picker opens from each color box.

Design path

  • The name step is now called Name, for your gamertag or social media handle.

Fixes

  • An empty band no longer appears under Advanced on the shell.

Colors that follow you

Version 4.6. Live color updates and a more inviting design path.

Improvement
Version 4.6, October 24, 2026Copy link

Colors

  • The color dots in the parts list, the palette and the Colors step change as soon as you pick a color, even while you drag in the color picker.

Design path

  • Each step now says what it brings: your gamertag or social media handle, your logo, a skin or an animation, and how the overlay reacts on stream.

Small details, finished

Version 4.5. Remove an image in one click, clearer settings and cleaner panels.

FeatureImprovement
Version 4.5, October 24, 2026Copy link

Images

  • Each added image has a cross to remove it in one click. Undo brings it back.

Settings

  • Trigger fill is now Instant or Progressive. We set the fill speed for you, and the info bubble explains that Progressive fills L2 and R2 gradually while you hold them.
  • Live input invites you to press a button instead of saying it is waiting.

Panels

  • The Name tool is called Text again.
  • Tool titles no longer show a category above them.
  • Clearer wording throughout the configurator, without long dashes or contractions.

Colors made simple

Version 4.4. One palette per block, with your own colors first.

ImprovementFix
Version 4.4, October 24, 2026Copy link

Palette

  • Each block has a single palette for the color you select: click Background or Symbol to choose which one it changes.
  • The custom color button comes first, followed by the colors already used in your design, then the suggested colors.
  • A color you pick yourself appears in the palette right away, ready to reuse on other parts.

Fixes

  • Symbol colors now count in the Colors step and in your palette.
  • The double line next to Advanced and the empty band under the color settings are gone.

Explanations where you need them

Version 4.3. Info bubbles in Settings, a zoom that uses the whole canvas, and cleaner sliders.

FeatureFix
Version 4.3, October 24, 2026Copy link

Info bubbles

  • An i next to Stick travel, Dead zones, Trigger fill and Hide when idle explains the setting when you hover or click it.

Fixes

  • Sliders no longer show a blue frame when you drag them, anywhere on the site.
  • When you zoom in, the controller uses the whole canvas instead of being cut at its frame.

Simpler settings

Version 4.2. The Settings tab returns with fewer, clearer choices.

ImprovementFix
Version 4.2, October 24, 2026Copy link

Settings

  • Settings is back in the tool bar, between Style and Preview, and the last step of the design path opens it.
  • Trigger fill offers Instant or Progressive, with three speeds: Quick, Normal and Slow.
  • Hide when idle fades the controller out in OBS after the delay you choose, and it returns at the first press.
  • The source background and support animation settings are removed.

Fixes

  • Closing a tool gives its whole space back to the controller, and reopening it slides in smoothly.

The design path returns

Version 4.1. The step-by-step panel on the right, and a single purchase button.

Improvement
Version 4.1, October 24, 2026Copy link

Design path

  • The right panel shows your design path again: your controller, colors, name, extras and settings, each with its own button.
  • The Skins, Effects and Animation tiles open the matching section of Style.
  • Preview and Generate link stay at the bottom of the right panel, including while you edit a part, a text or an image.

One purchase button

  • Generate link no longer appears twice. Once your link exists, My link in the top bar opens it again so you can copy it.

A simpler configurator

Version 4.0. Fewer tools, colors in one click, and direct editing on the controller.

FeatureImprovementFix
Version 4.0, October 24, 2026Copy link

Fewer tools

  • Five tools: Templates, Colors, Name, Images and Style, plus Preview. Style brings together background images, part styles, animations and light strips.
  • New icons throughout the tool bar.
  • Advanced settings are folded under Advanced.

Colors in one click

  • Every color field offers ten suggested colors, plus a custom color.
  • All buttons sets a main color and a details color for the touchpad, buttons, D-pad, sticks, triggers and bumpers at once.
  • Click a part on the controller from Templates or Style to open its color.
  • A new shell color keeps the relief of a dark controller.
  • Finish, gradient and pressed colors now sit under Advanced.

Edit text on the controller

  • Double-click a text to type into it. The first edit replaces a sample such as USERNAME.
  • Drag the corners of a selected text to resize it, from 1.5 to 12.
  • A new text is highlighted and ready for your name.
  • Your name is written exactly as you type it, in lowercase or with spaces, on product pages too.
  • Import a font from the text styles grid.

Smoother templates

  • PS5, Xbox and PS4 tabs let you browse every template without changing your controller.
  • A Realistic base controller opens each list, and each card shows the price of its link.
  • Templates preload as you hover them and apply without a pause.

Fixes

  • Switching between Idle and Pressed keeps the part you are editing.
  • Labels and names are no longer cut, and the configurator uses US spelling.
  • The configurator no longer loads every animation preview at startup.
  • Shop cards no longer show a separate Customize button.

A clearer template library

Version 3.12. Simpler template cards, faster pages and express payment on product pages.

FeatureImprovement
Version 3.12, October 23, 2026Copy link

Templates

  • Minimal template cards with a clear Animated label, a selected state and visible loading.
  • Change the controller model without leaving the Templates tab.
  • Every design with a glow or an animated text is now priced as animated, at $7.99.

Product pages

  • Apple Pay, Google Pay and Link buttons appear under Add to cart.
  • Fonts load from Padcraft directly, so pages display sooner.

Pay without leaving the page

Version 3.11. Checkout now opens inside the configurator and the shop, with or without an account.

FeatureImprovement
Version 3.11, October 22, 2026Copy link

Checkout in the configurator

  • Get my overlay opens a full-screen payment panel with your design, its price and the payment form.
  • Pay without an account: your email is enough.
  • Apply a discount code and see the price breakdown before paying.
  • Your link appears on a confirmation page as soon as the payment goes through.
  • The mobile configurator has the same payment, prepared before you tap.

Shop checkout

  • Cart and payment are on one page, with a cart drawer and an order confirmation.
  • Buy now opens the payment panel on the product page, ready before the click.
  • Pay with a wallet without typing an email.

Saved designs and simpler pricing

Version 3.10. Designs save themselves, and links are a one-time payment.

FeatureImprovementFix
Version 3.10, October 19, 2026Copy link

Saved designs

  • A saved design saves itself again 10 seconds after your last change.
  • Saving a design keeps a preview of it.
  • A settings page for the links you created in the configurator.

Pricing

  • Links are a one-time payment, with no subscription.
  • Animated links include 10 design changes.

Fixes

  • The image settings close when that image is deleted.

Text presets that fit your design

Version 3.9. Add up to three text layers with shared positions and sizes tailored to each controller.

FeatureImprovement
Version 3.9, October 17, 2026Copy link

Text starts in the right place

  • New text layers start with “USERNAME” on desktop and mobile.
  • Admins can publish up to three position and size presets for every controller model and text style.
  • Each new text uses the next available preset position, so it does not overlap an existing text layer.
  • Changing a text style updates the selected layer; use Add text when you want another layer.
  • The Sakura preset now displays its name and pink color correctly.

More control over images and designs

Version 3.8. Set image depth precisely and find popular shop designs sooner.

FeatureImprovement
Version 3.8, October 16, 2026Copy link

Place imported images with precision

  • Choose whether an image sits above or behind controller buttons, and place images above or below the touchpad.
  • Adjust depth for individual part and button skins, too.
  • Admins can carry a design forward between controller models.

Discover popular shop designs

  • The newest design is highlighted, followed by the most popular designs in the first two rows; the remaining designs keep their previous order.
  • Shop previews open larger and include arrows to browse the other images.
  • Paid design links show the Padcraft animation immediately until the first controller input.

More precise controller customization

Version 3.7. Choose how added images and animations layer on the controller.

FeatureImprovement
Version 3.7, October 15, 2026Copy link

Control layer order

  • Newly added images sit above the touchpad by default and can be placed above or behind the buttons.
  • Choose the depth of imported skins on controller parts and buttons.
  • New element animations appear below images by default.

Personalized text presets

  • Admins can set a default text position for each controller design and text style.
  • A private collaborator account role adds limited permissions and creator-code earnings.

Reliable image cropping

Version 3.6. Image actions appear correctly when selecting an image on the canvas.

Fix
Version 3.6, October 14, 2026Copy link

Crop the selected image

  • The desktop inspector waits for the image selection before displaying its actions, so Crop is available immediately after clicking an image.
  • Drag the crop edges and press Enter to apply the crop, or Escape to cancel.
  • Clearing the selection also ends any unfinished crop session.

Share your designs

Version 3.5. Share a design copy and enjoy more reliable image selection.

FeatureFix
Version 3.5, October 14, 2026Copy link

Send a copy of your design

  • Use the Share icon in the desktop configurator to create and copy a link to your saved design.
  • Anyone with the link can open a copy without signing in. Later edits to your original design do not change the shared copy.
  • Shared links include a preview image, design name and author for services such as Discord.
  • Opening a shared link asks before replacing the design currently in the editor.

Images stay deselected

  • Clicking the empty canvas or closing the inspector clears the image selection and its editing frame.
  • Loading or refreshing the image list no longer selects an image automatically. Deleting an image no longer selects another one.

Compact help for configurator icons

Version 3.4. Short tooltips where an icon needs explaining.

Improvement
Version 3.4, October 14, 2026Copy link

Useful hints without visual noise

  • The desktop configurator now uses compact navy tooltips with Padcraft typography.
  • Short action labels explain ambiguous icons, including rotation, alignment, proportions, layer order and the eyedropper.
  • Labelled buttons, tool tabs and numeric fields stay free of hover explanations.
  • Hints support keyboard focus and Escape, stay inside the screen and keep up with dynamically created controls.

More reliable mobile checkout and animated previews

Version 3.3. A single payment session, safer retries and visible shop animations.

Fix
Version 3.3, October 12, 2026Copy link

One mobile checkout per design

  • Repeated taps and overlapping requests no longer launch multiple configurator checkouts.
  • Reopening the payment screen or retrying after a loading error reuses the existing session, even when browser session storage is unavailable. An expired session can be replaced safely.
  • The mobile payment form now uses the current Stripe initialization methods. Invalid payment-method exclusions and the automatic second-session fallback have been removed.
  • Returning to the editor clears the old payment interface and ignores late responses. Card and wallet confirmation share a lock to prevent duplicate submissions.
  • Payment errors are surfaced in the form, and billing-country collection no longer guesses your country from your browser language.

Animations without browsing interruptions

  • Animated shop and product previews play automatically again, so the animation is visible without hovering.
  • The Totoro presentation on the landing page now uses a still poster on mobile and touch devices, preventing the native full-screen video player from taking over navigation. Desktop playback is preserved.

A complete text workspace

Version 3.2. Text layers, live styles and a dedicated inspector.

FeatureFix
Version 3.2, October 12, 2026Copy link

Layers, styles and typography

  • The Text tab now separates the layer list and style library from the selected text inspector.
  • Text layers can be reordered by dragging and individually shown or hidden. Their visibility is preserved when a design is reloaded.
  • Text styles use dark preview tiles, and imported fonts have a dedicated drop zone. The font picker now includes search.
  • The inspector groups content, position, typography, fill, effects and loop animations, with Duplicate and Delete actions in one place. The floating canvas toolbar has been removed.
  • Text supports gradient fills using the same editor as the shell, alongside colour and the existing GOLD texture. Gradient settings survive saving and reloading.

Animated text follows your edits

  • Text animation layers now follow the text while it is dragged, keeping the effect aligned with its lettering.

Precise colours and shell gradients

Version 3.1. Clearer part controls and a more direct gradient editor.

FeatureImprovement
Version 3.1, October 12, 2026Copy link

Colour controls organised by part

  • The selected-part inspector groups Colours, Finish and Pressed state, with an Idle / Pressed switch where applicable.
  • Swatches show the actual selected or original artwork colours. Parts with a background and symbol show both colours, while customised parts keep their blue indicator.
  • Grouped parts can share their colours or use separate per-button blocks with labels matched to the artwork.
  • Blend mode and intensity sit together under Finish. Pressed-state controls offer automatic colours from idle or restoration of the original artwork.
  • New gradients are reserved for the shell in Colors. Gradient editors have been removed from buttons, joysticks, touchpads, bumpers and triggers; existing designs keep their saved rendering.

A more precise shell gradient editor

  • The shell fill switches between Colour and Gradient, with linear and radial gradients. New gradients start white to black, and radial fills are centred on the controller.
  • Colour-stop markers and selectable rows make the active stop clearer. Position and opacity can be adjusted directly, with drag-to-adjust numeric controls.
  • The angle button rotates the gradient by 90 degrees on click and opens an exact angle field on double-click.
  • Editing or swapping gradient colours preserves the selected blend mode. Tint remains the default, with guidance for displaying the full gradient.

A clearer guided path

  • Your design now highlights the step whose tool is open. Selecting that step again brings attention back to its tool heading.

Padcraft 3: a guided creative workflow

Version 3.0. A clearer path from a blank controller to a finished OBS link.

FeatureImprovementFix
Version 3.0, October 12, 2026Copy link

A guided path from idea to overlay

  • New creators are guided through controller model, starting point, colours, text and settings without losing access to the full editor.
  • You can begin with a genuinely blank controller or choose a template, and a template can be applied without forcing one of its images into the design.
  • The final step reviews the design, shows the link price and clearly separates saving the design from generating the OBS link.
  • Starting over now clears the controller reliably, while changing models gives the new controller a clean starting state.

Faster, more precise editing

  • The tool rail now follows the creative order: Templates, Colors, Text, Elements, Skins, Effects and Animation.
  • Controller colours are grouped by part family, and a new colour picker adds saturation and brightness controls, HEX input, an eyedropper and the most-used colours from the current design.
  • Design overview is now a compact inventory of the controller, texts and elements, with direct navigation to the right editor and quick removal on hover.
  • Idle and Pressed states remain available where they are useful, while the canvas stays focused on the controller being edited.

Real text styles and a stronger font library

  • Text preset cards now run the same native SVG plasma, comet and shine animations used on the finished controller.
  • Sukuna, Sakura, GOLD and GTA VI have been joined by Black Fluid, Polar Glass and Blue Zero, with corrected framing and readable proportions.
  • Every font name is previewed in its own typeface. Imported fonts appear first, while administrators can publish or remove fonts from the shared Padcraft library.
  • The metallic gold texture stays exclusive to GOLD, keeping ordinary text settings simpler.

Cleaner saving and navigation

  • The top bar is quieter, with a centred Padcraft back button, persistent Undo and Redo, and Reset moved into the design menu.
  • New designs receive a useful name automatically, and saved names can be edited directly without opening another screen.
  • Template cards, confirmations and focus states have been refined so the next action is clearer without adding visual noise.

Lighter shop and product previews

  • Shop stills now use compact AVIF images, while animated designs use efficient 24 fps preview clips that begin on hover.
  • Heavy legacy animated previews have been removed, reducing downloads across the shop, home page and product pages.
  • The cart keeps a reliable still preview even after a personalized name has been entered.

Simpler public experience

  • Obsolete public creator profiles, creator search and discovery pages have been retired, while private account and purchase tools remain available to their owners.
  • Checkout never sends a visitor to Stripe without an explicit click, and the mobile payment state is clearer while the secure form loads.

Richer libraries and faster styling

Version 2.76. New elements, real text styles, clearer previews and simpler effects.

FeatureFix
Version 2.76, October 12, 2026Copy link

A larger Elements library

  • New transparent decorative elements have been added and are delivered from Cloudflare R2 for lighter, scalable storage.
  • Administrators can publish new assets to the library and remove an existing element after confirmation.
  • The Xbox touchpad now stays above animated artwork so its controls remain visible.

Custom part styles

  • Part styles now appear as compact four-column previews, matching the Elements library.
  • Every custom part can use the usual colour controls, including shell blend modes.
  • Pressed states are generated automatically: light enough to read while preserving texture and depth, with naturally darker handling for bright styles such as White Weave.

Better animation and text choices

  • Animations now have compact live previews on a dark preview surface, so transparent effects are easier to see.
  • Text presets now reuse the real typography and effects from Sukuna, PS4 Sakura, GOLD and GTA VI shop designs.
  • The Gold texture control is reserved for the GOLD preset and stays out of the way for every other text.
  • The Idle and Pressed preview buttons have been removed, and button and joystick effects no longer clutter the Effects panel.

More reliable previews

  • Dark Fluid animations now display correctly on Xbox and PS5 designs with smoother playback.
  • Product presentation videos no longer take over the screen on mobile, keeping the shop easy to browse.

Clearer elements and free-design support

Version 2.75. Faster overview cleanup and consistent support-animation rules.

FeatureFix
Version 2.75, October 11, 2026Copy link

Cleaner element management

  • Added elements now use the same compact square previews as the Element Library.
  • Crop, layer and deletion controls stay in the inspector instead of crowding every thumbnail.
  • Texts and images can be removed directly from Design overview with a small delete button on hover.

Support animation by product

  • The free PS4, PS5 and Xbox Realistic overlays now always show the PADCRAFT support animation after 20 seconds without controller input.
  • The setting is visible and locked on for free designs. Paid products start with it turned off.

Templates and drag-and-drop Layers

Version 2.74. Also: faster image editing, clearer colours and consistent previews.

FeatureFix
Version 2.74, October 10, 2026Copy link

Start from a template

  • The configurator now opens directly on Templates, with shop designs ready to load and customize.
  • Templates can be filtered by controller model and by static or animated design.
  • Recently published square previews now match the size of existing template cards without overflowing their frame.

Visual Layers and faster image editing

  • Every imported image appears in Layers with its name, preview and stacking position.
  • Drag an image and drop it above or below another to reorder the stack, with a clear placement marker and stable feedback.
  • Crop, Duplicate and Delete are grouped before Layers. Copy, cut and paste shortcuts and inline cropping make repeated edits quicker.
  • Images can sit in front of the buttons or behind them. The unused Behind controller option has been removed.

Cleaner design workflow

  • Controller, Text and Elements cards in the design overview are fully clickable while keeping their Add shortcuts.
  • Elements shows a compact summary of saved browser images; detailed controls stay in the image inspector.
  • Imported images now use a real colour tint instead of a hue-only adjustment.

More predictable controller styling

  • Gradients are limited to the shell, bumpers, triggers and touchpad, where they remain readable.
  • PlayStation and Xbox face-button symbols can be coloured separately from their button backgrounds.
  • Animation colours apply reliably, model loading and switching are steadier, and the retired Miami Nights preset no longer appears.

Faster desktop editing

Version 2.73. Also: smarter Layers, simpler tools and quicker text editing.

FeatureFix
Version 2.73, October 8, 2026Copy link

Smarter Layers

  • Controller layers now take you straight to the matching controls in Colors, Skins or Effects.
  • Animations added to the controller also appear in Layers, alongside text and images.

Faster text and element editing

  • Double-click text on the controller to edit it immediately.
  • The Elements library now starts with an Import tile and uses the available space more efficiently.
  • Text labels and colour controls have been simplified for a cleaner workspace.

Simpler workspace

  • Source background settings now live in Settings, removing an extra tab from the rail.
  • Shell colour editing is always ready, with one compact Original button to restore the controller image.
  • Template cards, filters and secondary actions have been reduced to keep the editor focused.

A new configurator

Version 2.72. Also: cleaner top bar, permanent editing bar.

FeatureFix
Version 2.72, September 30, 2026Copy link

A new configurator

  • The configurator gets a new, calmer look designed as a professional tool.
  • Tools are listed with their names, grouped into Design, Scene and Output, with a new set of icons.
  • The controller sits on a dotted canvas and its settings open in a panel on the right.
  • Every feature of the configurator is kept: saving, OBS links and designs work exactly as before.

Cleaner top bar

  • Load, Save and Undo sit in the centre. Designs and Generate link sit on the right.
  • Shop is renamed Designs. Profile and notifications leave the configurator, so the bar only holds what you need to design.

Permanent editing bar

  • The bar above the controller stays visible in every tab, so you always know which part and state you are editing.

Image stacking order

Version 2.71. Also: reference panel, clearer controls.

FeatureFix
Version 2.71, September 16, 2026Copy link

Image stacking order

  • Each image in Elements now has Bring forward and Send backward buttons.
  • The list is shown from front to back, so the image at the top sits above the others.
  • The order is kept in the shop, on product pages and in OBS. Existing links are unchanged.

Reference panel

  • A new Reference tab opens any image in a panel next to your controller while you design.
  • The image stays on your device. It is never uploaded or added to your overlay.
  • On phones, the panel opens at the bottom of the screen.

Clearer controls

  • The layer menu of each image now shows its full name.
  • The settings rail fits shorter laptop screens without hiding the last tabs.
  • The Borealis animation plays more smoothly on phones in the shop and on the home page.

Elements follow the controller shape

Version 2.70. Also: full plasma colour.

FeatureFix
Version 2.70, September 14, 2026Copy link

Elements follow the controller shape

  • Images, videos and free texts placed partly outside the controller are now cut cleanly along its real outline, including triggers and bumpers.
  • Elements set to Behind controller stay free, so halos and backgrounds around the controller still work.
  • The same result appears in the configurator, the shop, product pages and OBS.

Full plasma colour

  • The Animation colour of a text now tints the entire Electric plasma effect, not only its lightning.
  • Designs you already own keep their original colours.

Interactive product demos

Version 2.68. Also: safe and lightweight, consistent neon colours.

FeatureFix
Version 2.68, September 12, 2026Copy link

Interactive product demos

  • Clicking a controller on its product page now plays a short demonstration using the real Padcraft renderer.
  • Buttons, D-pad directions, triggers and both joysticks move while preserving the exact design being viewed.
  • The demo is responsive, keyboard accessible and waits until the preview is ready before accepting input.

Safe and lightweight

  • No generic video or extra media download is required.
  • Bundles keep their dedicated preview, and existing customer links remain unchanged.

Consistent neon colours

  • The selected neon hue now remains dominant while core brightness, edge glow and contrast are adjusted.
  • Pressed buttons keep the same neon hue when Auto invert is enabled.
  • The fix is shared by the configurator, previews and OBS rendering.

Advanced neon controls

Version 2.67. Also: custom animation uploads.

FeatureFix
Version 2.67, September 11, 2026Copy link

Advanced neon controls

  • Neon button textures now include adjustable white core, edge glow and dark contrast.
  • An Electric violet preset recreates a crisp arcade-style purple finish in one click.
  • Face buttons, the full D-pad and both joysticks can each be edited as a group.

Custom animation uploads

  • Custom WebM animation uploads work again for Premium and Creator members.
  • Existing designs and generated overlay links remain unchanged.

Neon controller effects

Version 2.66. Also: reliable rendering.

FeatureFix
Version 2.66, September 11, 2026Copy link

Neon controller effects

  • Light strips now include a recolourable Neon Pulse with a smooth native animation on browsers, mobile devices and OBS.
  • Buttons and joysticks can use a contained Neon finish with adjustable colour and intensity.
  • Both joysticks can be edited together or customized independently.

Reliable rendering

  • Neon effects stay inside the calibrated controller parts and avoid rectangular filter artifacts.
  • Existing designs and previously generated overlay links remain compatible and unchanged.

Clearer link checkout

Version 2.65.

Fix
Version 2.65, September 11, 2026Copy link

Clearer link checkout

  • Creating or signing in to an account now comes before the overlay-link checkout.
  • Your unfinished controller design stays in the same tab while you verify your account.
  • After signing in, Generate link opens the familiar details panel before the secure payment review.
  • Existing purchases, OBS links and included design changes remain unchanged.

More reliable controller rendering

Version 2.64. Also: lighter previews.

FixFeature
Version 2.64, September 9, 2026Copy link

More reliable controller rendering

  • Controller models now use their calibrated images only. Missing base images no longer show an unrelated fallback controller.
  • Rapid model changes keep the latest selection, without colours left over from an older request.
  • Previous duotone colours are cleared when loading another design. Controller and button halos have been retired; light strips remain available.
  • Replaced animations release their video resources. Opacity adjustments keep the current video player.

Lighter previews

  • Black/white base variants are retired. Each model uses its own published background; PS5 White and PS5 Black remain separate models.
  • Up to two visible controller previews animate on desktop and one on mobile. Hover or focus a card to give it priority.
  • Other cards keep their controller preview without the main animation. Off-screen previews and hidden tabs stop animating; effects restart when selected again.
  • OBS playback quality and existing link addresses are unchanged. Reload your browser source to load the updated renderer.

Refined effects

Version 2.63.

Fix
Version 2.63, September 5, 2026Copy link

Refined effects

  • Rain now starts at a restrained 35% opacity.
  • Light strips are reduced to Liquid Flow and Steady Line; Liquid Flow can use any colour.
  • Older strip effects remain compatible with existing saved and purchased designs.

Consistent controller sizing

Version 2.62.

Fix
Version 2.62, September 5, 2026Copy link

Consistent controller sizing

  • PS5 White now uses its measured silhouette instead of the full source image.
  • PS5, PS4 and Xbox previews share the same visual scale in the configurator and shop.

Cleaner model switcher

Version 2.61.

Fix
Version 2.61, September 5, 2026Copy link

Cleaner model switcher

  • Controller names are now short and readable, with no technical model identifiers.
  • The previous and next arrows remain perfectly aligned while switching models.

Link checkout preview

Version 2.60.

Fix
Version 2.60, September 5, 2026Copy link

Link checkout preview

  • The confirmation page now renders the real live overlay instead of a fragile static capture.
  • The Generate button stays price-free and shows how many overlays the account has already created.

All creative tools unlocked

Version 2.59.

Feature
Version 2.59, September 5, 2026Copy link

All creative tools unlocked

  • Every account can now use effects, textures, custom elements, fonts, light strips and animations.
  • Standard accounts pay only when publishing a link. Premium and Creator keep their included-link and account benefits.

Clearer link checkout

Version 2.58.

Feature
Version 2.58, September 5, 2026Copy link

Clearer link checkout

  • Standard accounts now review their design and one-time price on a dedicated page before opening Stripe.
  • After payment, the new OBS link appears immediately in Configure my purchases, ready to copy.

Standard link checkout

Version 2.57.

Feature
Version 2.57, September 5, 2026Copy link

Standard link checkout

  • Standard accounts can create a permanent overlay link for a one-time $1.99 payment.
  • Premium, Creator, partner and organization link allowances are unchanged.
  • Stripe payment is verified securely before the overlay link is created.

Local base image

Version 2.56.

Feature
Version 2.56, September 4, 2026Copy link

Local base image

  • Each shell zone can now use the controller's original reference image instead of a custom colour.
  • The change stays limited to the selected zone and leaves the main shell colour and every other region untouched.

Independent shell zones

Version 2.55.

Fix
Version 2.55, September 4, 2026Copy link

Independent shell zones

  • Changing Grip interior on the Full White PS5 model now affects only the centre region.
  • The main shell colour and every other part remain unchanged when a local shell colour is added or removed.

Isolated shell regions

Version 2.54.

Fix
Version 2.54, September 4, 2026Copy link

Isolated shell regions

  • Changing one local shell region now paints only its calibrated contour.
  • Rectangular colour artifacts no longer appear across adjacent regions on white PS5 models.

Original shell image

Version 2.53. Also: independent custom parts.

FeatureFix
Version 2.53, September 4, 2026Copy link

Original shell image

  • Shell colour now includes a clear Base image option that restores the untouched artwork of the selected controller model.

Independent custom parts

  • Imported part artwork no longer inherits colour and texture effects from the shell.

Faster colour editing

Version 2.52.

Feature
Version 2.52, September 3, 2026Copy link

Faster colour editing

  • Idle and Pressed are now always available from a compact toolbar at the top of Colors.
  • Blend mode follows the selected controller part and uses one clear menu instead of repeated button grids. Auto invert is available from the same toolbar.

Contour comet text animation

Version 2.51.

Feature
Version 2.51, August 29, 2026Copy link

Contour comet text animation

  • A new Premium Contour comet sends a bright head and long soft trail across the actual outline of custom text without covering its texture.
  • Its colour, intensity and loop duration use the existing animation controls and remain consistent in configurator previews and OBS overlays.

Oxanium esport font

Version 2.50.

Feature
Version 2.50, August 29, 2026Copy link

Oxanium esport font

  • Oxanium is now available for custom text and usernames, providing a wider geometric style suited to competitive and metallic controller designs.
  • The same 500 and 700 weights are loaded in both the configurator and generated OBS overlays for consistent rendering.

Full-resolution element preview

Version 2.49.

Fix
Version 2.49, August 29, 2026Copy link

Full-resolution element preview

  • Images added in Elements now render from the original imported file immediately in the configurator, without a 128 px intermediate canvas.
  • The file-size safeguards remain active, and generated links continue to externalize media to the CDN for efficient OBS delivery.

Custom pressed artwork

Version 2.47.

Fix
Version 2.47, August 29, 2026Copy link

Custom pressed artwork

  • Custom part styles now switch completely from their Idle image to their Pressed image while the replaced button is held, including controls such as the Home/PS button that have no separate pressed artwork by default.
  • Releasing the control restores the Idle image, and removing the custom style restores the original model behaviour.

Premium Gold motion

Version 2.46.

Feature
Version 2.46, August 29, 2026Copy link

Premium Gold motion

  • Gold strips now use one dominant highlight and two subtler secondary comets with irregular spacing, different speeds and smoother seven-stage trails.
  • The moving bloom can extend naturally beyond the calibrated line instead of being clipped away, while the fixed gold material gains a restrained metallic breathing effect.

Independent texture controls

Version 2.45.

Feature
Version 2.45, August 29, 2026Copy link

Independent texture controls

  • Every shell-zone texture now has its own blend mode: Normal, Multiply, Screen, Overlay or Soft light.
  • Texture intensity is now displayed as a clearly labelled independent slider, separate from the base colour's opacity and blend mode.

Photographic brushed silver

Version 2.44.

Fix
Version 2.44, August 29, 2026Copy link

Photographic brushed silver

  • The reference silver preset now uses a dedicated lightweight photographic metal surface with clearly visible horizontal grain and broad premium reflections.
  • Original shell depth is blended back over the metal so seams and moulded details remain sharp without making the finish look like gray plastic.

Realistic brushed-silver relief

Version 2.43.

Fix
Version 2.43, August 29, 2026Copy link

Realistic brushed-silver relief

  • The reference silver preset now preserves the controller's original shadows, seams and moulded volume instead of covering them with a flat white layer.
  • A dedicated realistic brushed-silver finish adds fine horizontal grain and controlled metallic reflections to both the center and touchpad panels.

Independent center-panel finish

Version 2.42.

Feature
Version 2.42, August 29, 2026Copy link

Independent center-panel finish

  • Calibrated shell regions are now available as a Premium configurator tool with clear Center panel, Touchpad panel, Left grip and Right grip labels.
  • A new reference silver preset instantly gives the PS5 center and touchpad a light brushed-metal finish matching the supplied model, while every region remains independently adjustable.

Longer, smoother gold trails

Version 2.41.

Feature
Version 2.41, August 29, 2026Copy link

Longer, smoother gold trails

  • The three Gold highlights now leave much longer six-stage trails, fading smoothly across up to 68% of each path and moving with more deliberate metallic inertia.

Premium gold light strips

Version 2.40.

Feature
Version 2.40, August 29, 2026Copy link

Premium gold light strips

  • Gold strips now carry a maximum of three smoothly looping highlights per band. Each highlight has a bright polished head and a long layered trail that fades naturally into a richer metallic-gold base.

Custom part restoration

Version 2.38.

Fix
Version 2.38, August 28, 2026Copy link

Custom part restoration

  • Removing a custom button style now restores the exact original button image, dimensions and calibrated position for the current controller model, including the Home/PS button.

Scratched steel photo

Version 2.37.

Feature
Version 2.37, August 28, 2026Copy link

Scratched steel photo

  • Shell zones can now use the supplied real scratched-steel photograph as a lightweight WebP texture, combined with a light silver base, adjustable strength and polished reflections.

Polished silver plate

Version 2.36.

Feature
Version 2.36, August 28, 2026Copy link

Polished silver plate

  • The riveted panel option has been replaced by a clean, very light silver-metal finish with subtle horizontal grain and bright polished reflections.

Brighter metal colours

Version 2.34.

Fix
Version 2.34, August 28, 2026Copy link

Brighter metal colours

  • Metal highlights now preserve the selected hue instead of darkening saturated colours, with a stronger base on dark touchpads so colour changes remain clearly visible.

Immediate texture colour controls

Version 2.33.

Fix
Version 2.33, August 28, 2026Copy link

Immediate texture colour controls

  • Selecting Metal or Gold now immediately unlocks its colour picker and intensity control in Effects, without switching to another button first.

Metal button texture

Version 2.32.

Feature
Version 2.32, August 28, 2026Copy link

Metal button texture

  • Premium users can now apply a fine directional metal texture to individual controller buttons from Effects, with independent Idle and Pressed colours and intensity.

Premium metal finishes

Version 2.31.

Feature
Version 2.31, August 28, 2026Copy link

Premium metal finishes

  • Shell zones now offer brushed, satin and cross-brushed metal finishes with finer grain, directional highlights, adjustable strength and six ready-to-use metal tones.

Scratched-metal shell texture

Version 2.30.

Feature
Version 2.30, August 28, 2026Copy link

Scratched-metal shell texture

  • Each calibrated shell zone can now receive an adjustable scratched-metal finish that preserves its selected colour and the controller's original surface relief.

Stronger shell-zone tint

Version 2.29.

Fix
Version 2.29, August 28, 2026Copy link

Stronger shell-zone tint

  • Tint now produces a clearly visible colour at full intensity on dark shell zones such as the joystick surrounds, while retaining the controller’s shadows and surface relief.

Light-strip layer order

Version 2.28.

Feature
Version 2.28, August 28, 2026Copy link

Light-strip layer order

  • Active light-strip groups can now be moved above or below one another from the configurator. The chosen stack is saved in the design and rendered identically in previews and OBS.

Custom Gold texture controls

Version 2.24.

Improvement
Version 2.24, August 28, 2026Copy link

Custom Gold texture controls

  • Premium members can now choose the Gold texture colour and intensity for each controller part, independently for Idle and Pressed. The settings are saved with the design and carried into generated OBS links.

Gold button texture

Version 2.23.

Feature
Version 2.23, August 27, 2026Copy link

Gold button texture

  • Premium members can now apply a subtle metallic Gold texture to an individual controller part from Effects, independently for Idle and Pressed. The material is preserved in generated OBS links.

Original action availability

Version 2.22.

Fix
Version 2.22, August 27, 2026Copy link

Original action availability

  • The Original action now appears immediately on every modified controller part and remains available when that part follows the shell colour.

Restore original button artwork

Version 2.21.

Feature
Version 2.21, August 27, 2026Copy link

Restore original button artwork

  • Every controller part now has an Original action for Idle and Pressed. It removes that state’s colour and blend customisation without clearing the rest of the design.

Precise D-pad colours

Version 2.20.

Fix
Version 2.20, August 27, 2026Copy link

Precise D-pad colours

  • D-pad colour channels now match their labels: Background controls the key and Arrow controls the symbol. Changing only the arrow preserves the original black texture instead of tinting the entire key.

Reliable shop previews

Version 2.19.

Fix
Version 2.19, August 27, 2026Copy link

Reliable shop previews

  • Controller artwork is now embedded into the exported thumbnail before rasterization. Remote masks and button assets can no longer turn into oversized square fragments in shop or checkout previews.

Paste images into Elements

Version 2.18.

Feature
Version 2.18, August 27, 2026Copy link

Paste images into Elements

  • When the Elements tab is open, an image copied to the system clipboard can now be placed directly on the controller with Ctrl+V or Cmd+V. It is resized, keeps transparency, appears selected in front of the buttons and is immediately ready to move, resize or rotate.

Independent button blending

Version 2.17.

Fix
Version 2.17, August 27, 2026Copy link

Independent button blending

  • Idle and Pressed colours now keep separate blend modes. Switching either state no longer changes the other, and the selected mode follows the real controller input in previews and OBS.

Faster model loading

Version 2.16.

Improvement
Version 2.16, August 26, 2026Copy link

Faster model loading

  • Controller models now load their optimized calibration from the CDN only when needed. Embedded model images are cached separately, making the configurator and previews lighter to open and faster to revisit.

Text animation cleanup

Version 2.15.

Improvement
Version 2.15, August 26, 2026Copy link

Text animation cleanup

  • Light sweep is now the only looping text animation. Soft float, Breathe and Gentle sway have been removed, and older designs using them fall back to static text.

Pressed-state preview

Version 2.14.

Improvement
Version 2.14, August 25, 2026Copy link

Pressed-state preview

  • The global Pressed editor state now previews every controller input as pressed. Holding a part directly on the controller temporarily previews that one input and restores the selected global state on release.

Trigger layers

Version 2.13.

Fix
Version 2.13, August 2026Copy link

Trigger layers

  • Trigger blend modes now affect the colour layer without blending away the underlying artwork, keeping custom trigger images visible through every analogue position.

Premium light sweep

Version 2.12.

Improvement
Version 2.12, August 2026Copy link

Premium light sweep

  • Light sweep now lives with premium loop animations. Its colour, intensity and duration can be adjusted independently and are preserved in saved designs, previews and OBS links.

Names and button blending

Version 2.11.

Feature
Version 2.11, August 2026Copy link

Names and button blending

  • Four expressive display fonts make streamer names feel more distinctive: condensed, futuristic, comic and handwritten.
  • Every controller-part group now has a central blend-mode control for Normal, Multiply, Screen, Overlay or Color. The choice is saved and rendered in previews and OBS.

Text finish and light

Version 2.10.

Improvement
Version 2.10, August 2026Copy link

Text finish and light

  • Gold now lives under a dedicated Texture setting instead of Colour. A new Light sweep effect sends a restrained reflection across any text, including textured gold.

Gold finish

Version 2.9.

Improvement
Version 2.9, August 2026Copy link

Gold finish

  • Gold is now a reversible metallic finish with a soft gradient and subtle texture instead of a flat text colour. The original colour remains available underneath.

Premium text motion

Version 2.8.

Feature
Version 2.8, August 2026Copy link

Premium text motion

  • Eligible plans can give text a subtle looping float, breathing or sway animation. Motion is preserved in saved designs, previews and OBS links.

Text tools

Version 2.7.

Improvement
Version 2.7, August 2026Copy link

Text tools

  • Text zones now include a one-click gold colour and an independent colour picker for shadows, outlines and glows.

New

Version 2.5. Also: improved, fixed and polished.

FeatureImprovementFix
Version 2.5, August 2026Copy link

New

  • A Settings tab gathers how the controller reacts on screen: stick travel, dead zones and trigger fill. None of it changes what your game receives.
  • Trigger fill: L2 and R2 fill from the bottom up while held instead of switching colour at once, so how far the gauge has filled shows for how long you held it. Worth turning on for mechanical games where trigger timing is the skill, Rocket League and the like. The time to fill is adjustable.
  • Dead zones now have a Min and a Max, set separately for each stick. Min ignores the drift of a worn stick at rest; Max treats it as fully pushed before it reaches its stops.
  • A live input panel reads your controller as you press it: stick and trigger levels, and a chip per button. Its values are raw, so you can rest a stick to read its drift and pick a Min, or push it fully to read its peak and pick a Max.

Improved

  • Purchased overlays get the same dead zones in Configure my purchases, replacing Drift protection, along with their own trigger fill setting.
  • Any dead zone value saved before this update is kept and read as the low threshold on both sticks.

Fixed and polished

  • Drift protection was saved but never applied to the overlay. It now does what it always said it did.
  • Trigger fill showed nothing at all on a design whose triggers had no colour of their own. The default photo-negative feedback is now revealed by the gauge like any other fill.

Community

Version 2.4.

Improvement
Version 2.4, August 2026Copy link

Community

  • The X shortcut is now labelled “Suggest” so users know where to send improvement ideas.

Community

Version 2.3.

Improvement
Version 2.3, August 2026Copy link

Community

  • The configurator provides direct shortcuts to rate Padcraft on Trustpilot and contact Padcraft on X.

Feedback

Version 2.2.

Improvement
Version 2.2, August 2026Copy link

Feedback

  • Added unobtrusive community shortcuts at the bottom of the tool rail.

New configurator

Version 2.1.

Improvement
Version 2.1, August 2026Copy link

New configurator

  • A redesigned workspace makes controller settings easier to browse while keeping the live preview and OBS export close at hand.
  • Custom part styles, richer text controls, custom fonts, shell blend modes and editing history provide more precise design control.
  • Custom part and font uploads are available with an eligible plan; Standard accounts see a direct free-trial action.

Improved

Version 1.64.

Improvement
Version 1.64, August 2026Copy link

Improved

  • Standard OBS links now show the mandatory PADCRAFT support animation after 30 seconds without controller input, while eligible purchased overlays retain their own optional support-animation setting.

Fixed and polished

Version 1.63.

Fix
Version 1.63, August 2026Copy link

Fixed and polished

  • Configurator drafts are now isolated per account and cleared on logout, preventing a previous user's locally saved design from appearing after an account switch.

Improved

Version 1.61.

Improvement
Version 1.61, August 2026Copy link

Improved

  • The Creator trial now remains free for the full 30 days with 10 generated links included. Reaching the limit never charges the saved card: starting the paid plan early requires an explicit click in the configurator.

Improved

Version 1.60.

Improvement
Version 1.60, August 2026Copy link

Improved

  • Creator trials gained a 10-new-link usage allowance. Paid Creator accounts remain unlimited over time with a 30-new-links-per-24-hours fair-use safeguard; regenerating an existing link never counts.

Fixed and polished

Version 1.59.

Fix
Version 1.59, August 2026Copy link

Fixed and polished

  • The controller now remains fully visible when the PADCRAFT support animation appears after 30 seconds of inactivity, including when Auto-hide is configured.

Improved

Version 1.58.

Improvement
Version 1.58, August 2026Copy link

Improved

  • Removed the idle-animation control from the configurator. Standard OBS links now include the PADCRAFT support animation automatically after 30 seconds without controller input. Premium, Creator, Partner and Organization purchases can optionally enable it from Configure my purchases; it remains off by default.

Fixed and polished

Version 1.57.

Fix
Version 1.57, August 2026Copy link

Fixed and polished

  • The main configurator now actively blocks and removes idle-watermark containers, including stale ones injected by a cached script. The animation remains exclusive to authorized final OBS links.

Fixed and polished

Version 1.56.

Fix
Version 1.56, August 2026Copy link

Fixed and polished

  • The idle watermark is rendered only by final OBS links: mandatory for Standard free accounts, optional and off by default for Premium, Creator, Partner and Organization accounts.

Fixed and polished

Version 1.55.

Fix
Version 1.55, August 2026Copy link

Fixed and polished

  • Per-model idle-animation placement now uses the controller SVG coordinate system, so the animation lands exactly where intended in the generated 520×300 OBS link.

Fixed and polished

Version 1.54.

Fix
Version 1.54, August 2026Copy link

Fixed and polished

  • The idle animation is no longer automatic or exposed in purchase settings. It is now an optional, off-by-default choice shown only in the final OBS-link generation block.

New

Version 1.53.

Feature
Version 1.53, August 2026Copy link

New

  • Introduced the watermark-free controller idle animation, placed precisely for each controller model.

New

Version 1.52.

Feature
Version 1.52, August 2026Copy link

New

  • Generated overlay links now save a faithful controller preview, making each link easier to identify in your account.

Fixed and polished

Version 1.51.

Fix
Version 1.51, August 2026Copy link

Fixed and polished

  • The Xbox controller disconnected animation now has a transparent background, so it blends cleanly into overlays instead of displaying a black square.

Fixed and polished

Version 1.50.

Fix
Version 1.50, August 2026Copy link

Fixed and polished

  • Configurator upgrade prompts are compact again: their original descriptions and layout remain unchanged, while the Creator submission and paid feature actions simply highlight the available free trial.

New

Version 1.49.

Feature
Version 1.49, August 2026Copy link

New

  • Subscription prompts now lead with what creators gain: a 30-day Creator trial, 80% of each sale, a dedicated product page, and clearer Premium benefits for Elements and Animations.
  • Every locked tool now offers a direct upgrade action plus an honest free-account path. The monthly amount and cancellation details remain visible before clicking.

Fixed and polished

Version 1.39.

Fix
Version 1.39, August 2026Copy link

Fixed and polished

  • Submitted designs now preserve idle colours for D-pad directions, joysticks, the Home button, touchpad and face buttons, even when only one colour channel was customized. Submission previews, review pages, the shop and live overlays now render the same colours as the configurator.

Fixed and polished

Version 1.38.

Fix
Version 1.38, August 2026Copy link

Fixed and polished

  • Complex designs with background images, custom elements or embedded fonts can now move reliably from the configurator to the shop submission page without triggering the “design is too large” error.

Fixed and polished

Version 1.37.

Fix
Version 1.37, August 2026Copy link

Fixed and polished

  • Button, bumper and trigger colours now fully lead their appearance while retaining a subtle amount of the original texture for physical relief. Controller shell colours and background images keep their separate material-based treatment.

New

Version 1.36.

Feature
Version 1.36, August 2026Copy link

New

  • Text zones now accept imported WOFF2, WOFF, TTF and OTF fonts up to 500 KB. The selected font is embedded in the design so it renders consistently in saved designs, shop previews, exported thumbnails and OBS without being installed on the viewer's device.

New

Version 1.35.

Feature
Version 1.35, August 2026Copy link

New

  • Background images can now be rotated freely from 0° to 360° in the crop editor. The preview updates live and automatically keeps the image large enough to cover the controller shell.

Fixed and polished

Version 1.34.

Fix
Version 1.34, August 2026Copy link

Fixed and polished

  • Transparent background images now sit on top of the original controller shell instead of replacing its transparent areas. The controller silhouette, handles, buttons and native relief remain visible while the artwork is applied to the shell.

Fixed and polished

Version 1.33.

Fix
Version 1.33, August 2026Copy link

Fixed and polished

  • Generated OBS links now use a short stable reference instead of embedding the full design in the URL. Designs with custom images, text and animations no longer fail with “URL too long” or open as an empty overlay.

New

Version 1.32. Also: fixed and polished.

FeatureFix
Version 1.32, August 2026Copy link

New

  • The configurator now includes a Text tab with up to 10 draggable, three-line text zones. Choose from four fonts, adjust size and color, set alignment and weight, and add a shadow, outline or glow.

Fixed and polished

  • Custom text is retained in saved designs and generated links, and renders consistently in shop previews, review pages and OBS.

Improved

Version 1.31.

Improvement
Version 1.31, August 2026Copy link

Improved

  • A selected custom image can now be removed immediately with Delete or Backspace, copied with Ctrl+C, cut with Ctrl+X, and pasted with Ctrl+V. Pasted images appear slightly offset for easy repositioning, while text fields keep their normal keyboard behavior.

New

Version 1.30. Also: improved, fixed and polished.

FeatureImprovementFix
Version 1.30, August 2026Copy link

New

  • Premium and Creator members can upload a personal WebM body animation directly from Animations. Files are checked before upload: 5 MB maximum and 10 seconds maximum, with transparent backgrounds and seamless loops recommended.

Improved

  • Clicking outside a custom image now deselects it and closes its transform frame.

Fixed and polished

  • Generated overlay links now request the latest animation engine, preventing Rain and other body effects from failing because an older engine remained cached.

New

Version 1.29. Also: fixed and polished.

FeatureFix
Version 1.29, August 2026Copy link

New

  • Custom images now use a familiar editor frame: drag the image or its frame to move it, drag any corner to resize it proportionally, and use the top handle to rotate it freely.

Fixed and polished

  • Editor outlines and transform handles stay inside the configurator and are automatically removed from shop thumbnails, product previews and OBS output.
  • Image size and rotation are retained in saved designs and rendered consistently everywhere the overlay appears.

New

Version 1.28. Also: improved, fixed and polished.

FeatureImprovementFix
Version 1.28, August 2026Copy link

New

  • Elements now supports up to 10 custom images on one controller. Drag each image directly on the preview and choose whether it sits in front of the buttons, behind the buttons, or behind the entire controller.

Improved

  • The image workflow is simpler: position and size sliders have been removed in favor of direct placement on the controller.
  • Transparent PNG artwork is now preserved during optimization, and the uploader clearly recommends transparent backgrounds for logos and graphics.

Fixed and polished

  • Custom Elements now carry through saved designs, shop previews, product pages, creator review and OBS overlays with the correct layer order.

Fixed and polished

Version 1.27.

Fix
Version 1.27, August 2026Copy link

Fixed and polished

  • Animated body effects now actually show on the touchpad: the color was already reaching it, but the touchpad's own surface was still drawn on top and hiding it completely.

Fixed and polished

Version 1.26.

Fix
Version 1.26, August 2026Copy link

Fixed and polished

  • Two-tone colored buttons no longer turn fully invisible at low intensity: a leftover setting was fading out the whole button image on top of the color blend.
  • Stick color tinting no longer washes out a custom stick style picked in Part styles: a chosen style now always shows at full color, untouched by the tint.

Improved

Version 1.25.

Improvement
Version 1.25, August 2026Copy link

Improved

  • Left and right stick styles now share a single picker by default: pick once and both update together, with an option to give them different styles.
  • Face button color pickers now default to the button's actual look (black background, white symbol) instead of unrelated brand colors.

Fixed and polished

Version 1.24.

Fix
Version 1.24, August 2026Copy link

Fixed and polished

  • Two-tone buttons (sticks, face buttons, D-pad, PS) now apply as soon as one color is picked, instead of requiring both before anything shows.
  • The intensity slider on two-tone buttons now actually fades between the original artwork and a fully solid color, instead of always applying at full strength regardless of the slider.
  • A freshly picked color now starts at a softer intensity instead of instantly hiding the button's original texture.

Improved

Version 1.23.

Improvement
Version 1.23, August 2026Copy link

Improved

  • Animated body effects now cover the touchpad too by default, not just the shell: with no extra performance cost.

Fixed and polished

Version 1.22.

Fix
Version 1.22, August 2026Copy link

Fixed and polished

  • Generated overlay links now carry alternate part styles and animated body effects through to OBS: they previously got silently dropped from the exported link.

Fixed and polished

Version 1.21.

Fix
Version 1.21, August 2026Copy link

Fixed and polished

  • Animated body effects now loop cleanly every 10 seconds instead of playing out their full source length before restarting.

New

Version 1.20.

Feature
Version 1.20, August 2026Copy link

New

  • The Animation tab is live: pick any published animated body effect directly from its own tab in the configurator.

Fixed and polished

Version 1.19.

Fix
Version 1.19, August 2026Copy link

Fixed and polished

  • Custom background photos uploaded on Xbox and PS4 controllers no longer get cropped incorrectly: the crop area now matches each controller's real shape instead of silently falling back to the full image.

New

Version 1.18. Also: fixed and polished.

FeatureFix
Version 1.18, August 2026Copy link

New

  • Animated body effects: pick a look such as rain, snow or particles and it follows the exact shape of your controller, in the configurator and in your OBS overlay.
  • Alternate part styles: choose a different visual for individual parts, each positioned for the controller you are using.
  • Body effect playback speed: slow down or speed up an animated effect, alongside its opacity, right in the configurator.

Fixed and polished

  • Alternate part visuals now return to their original size and position when switched back, instead of keeping the previous one's dimensions.

New

Version 1.17. Also: fixed and polished.

FeatureFix
Version 1.17, August 2026Copy link

New

  • Public access to the controller overlay configurator with a visible development notice.

Fixed and polished

  • Controller previews now preserve the full product image instead of cropping triggers.